AI Insights · Timothy · July 2022
Top 5 Fashion Games on iOS in Belgium: Q2 2022 Performance
Explore the performance of the top 5 fashion games on iOS in Belgium during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, Belgium's iOS platform saw interesting trends among the top 5 fashion games, revealing fluctuations in downloads, revenue, and active users. Here's a closer look at the performance of these popular apps, based on data from Sensor Tower.
Project Makeover from Magic Tavern, Inc. experienced a notable decline in weekly revenue, starting at approximately $5.1K in late March and dropping to around $3.5K by the end of June. Weekly downloads showed a similar downward trend, beginning at 1.1K in the last week of March and decreasing to 708 by late June. The app's weekly active users also saw a decline, from about 10.7K to 6.1K over the quarter.
Covet Fashion: Dress Up Game by Crowdstar LLC demonstrated a peak in weekly revenue of about $1.9K in mid-May, followed by a more stable range around $300. Weekly downloads fluctuated modestly, peaking at 127 in early April and settling around 79 by the end of June. Active users remained relatively stable, hovering around 1.4K to 1.8K throughout the quarter.
RuPaul's Drag Race Superstar from Eastside Games saw a gradual increase in weekly revenue, peaking at $526 in late May and maintaining around $250 towards the end of June. Weekly downloads remained minimal, with occasional small spikes. Active users steadily declined from 509 to 304 over the quarter.
Shining Nikki-Fashion Makeover by Paper Games displayed a consistent revenue pattern, ranging from $136 to $338 throughout Q2. Weekly downloads saw a slight increase towards the end of June, peaking at 86. Active users showed minor fluctuations, generally staying between 450 and 521.
Pocket Styler: Fashion Stars by Nordcurrent UAB experienced a varied revenue trend, peaking at $303 in mid-June and stabilizing around $238 by the end of the quarter. Downloads fluctuated significantly, with a notable peak of 890 in early April and a low of 45 in mid-June. Active users experienced a peak of 1.3K at the end of May, with a general decline to 1K by the end of June.
For more detailed insights and data on these fashion games, visit Sensor Tower.